USY AT THE MARCO POLO
HOW TO PLAY

Best to split up into 3 groups to work on different puzzles at same time.  However, you will need to get clues from the other groups for your group.

Clues can be found on the tables and banners.  Nothing underneath.  Some clues are locked in boxes.

You need to come up with a sequence of numbers, colors, words, etc. to open various combination locks OR keys to open locks.

There are other devices that will trigger to open when you complete the proper sequences.

Numerical clues always will be in ascending or descending order unless it asks for a specific date or combination.

COLLECT CLUES THAT MATCH UP WITH EACH OTHER.  BE SURE TO SHARE OR GIVE THEM TO THE OTHER GROUPS WORKING ON THOSE SIMILAR CLUES

Don't walk around with the clues in your hand, but put them on display on a table so they are organized.

You can ask for up to 5 FREE CLUES from your host.  You have 20 minutes to escape.

Paper and pens are located on a table as needed.

THEME OF THE GAME:

You are staying a beach house and just came back from the beach to find out that there is an unprecedented CATEGORY 7 (Cat7) hurricane heading for your house in 20 minutes.  All thanks to global warming.  Until now the highest category is a 5. 

You need to open all the boxes and devices to get the escape key card from the skeleton to be able to evacuate.

The beach house has a history.  It was built in the 1800's by the skeleton in the room, FRANK GRANT.  He was washed out to sea in the Great Storm of 1895, but is stuck in the house in purgatory and needs you to escape so he can move on to the afterlife.

As the game progresses the groups will need to come together to solve the final puzzles.

If you do not escape, hopefully you can survive massive waves and flying sharks until the storm is over.